![]() Fixed gold iframes in the hard boss level.Shields and other blocks will no longer be able to push honey.Player ghosts blowing things such as a boomerang and hitting someone will now count as the player’s fault.Fragile stuff thrown at armored Olmites now correctly breaks.Fixed caveman waking up suddenly when the player barely touches him.Sun challenge force fields will now be disabled on challenge failure.Fixed issue where teleporting could sometimes force tossing the currently held item.Players climbing ropes and ladders now trigger bear traps.Falling into spikes now reset fall timers (needed when teleporter backpack saves you instead).Fixed issue when tossing something downwards while standing.Bombs stolen by Leprechauns can now also be paste and power bombs.Fixed issue where mounts inside quicksand weren’t behaving correctly.Fixed issue where hang spiders could very rarely be left in an idle state after destroying their hanging thread.Fixed issue where players could sometimes move through Olmec.Fixed issue when flipping over Olmec while near a wall.Fixed issue where the drill at the bottom of the level was still generating weird collisions and could force bombs explode on contact.Fixed issue where tossing stuff against arrow traps immediately after exiting a layer door wasn’t triggering them.Enemies in the area will now be killed once players enter the eggship.Front layer players should now be moved to a safe spot when the eggship is taking off.Fixed mole being crushed on receiving whip damage inside a floor.Fixed mole state after being killed by an explosion.Fixed mole state on being stunned while it is leaving or entering a floor tile.Projectiles such as shotgun bullets now burst poison bubbles.Fixed issue where a seemingly safe teleport could sometimes still crush the player.Fixed tossing system issue (skulls were being destroyed by ribcages).Performance improvements to multiple areas: warp particles, firebug, blur of UI shadows, quicksand, journal, lava levels, and more.A lot of performance improvements of implementation-details and rendering.Improved scenario where blowing up the entrance to Waddler could also blow up a nearby vault. ![]()
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